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Stick Combat

★★★☆☆ 3.0 · 42.7K plays · shooter · Added May 5, 2026
Stick Combat
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How to play

A/D to move; W or space to jump; mouse to aim; left-click to fire; right-click to reload (or auto-reload on empty). Pick up weapons dropped by defeated enemies. Each level has a target enemy count; clear it to advance. The ragdoll physics mean a single well-placed shot can produce dramatic results.

Game features

  • Twenty hand-designed levels with varied combat scenarios
  • Eight weapons: pistol, SMG, shotgun, rifle, sniper, rocket launcher, and two specials
  • Ragdoll physics on every enemy character
  • Local two-player co-op on desktop
  • Replay system records the best moments of each level
  • Three difficulty modes with cumulative damage scaling

Editor review

Stick Combat is side-view stick-figure shooter. Ragdoll physics. Twenty levels. Generous weapon variety. A campaign that runs ninety minutes. The whole genre traces to the Newgrounds Flash era of stick-figure action games, and Stick Combat is a competent throwback to that.

Right, the ragdoll physics is the appeal. Shoot an enemy and they crumple into a pile of stick-figure limbs. Limbs respect physics. They bounce off walls. They settle into piles in absurd positions. There's a basic satisfaction to this that the game leans into appropriately.

Combat is otherwise plain. You have a weapon. You aim. You shoot. Enemies have a weapon. They aim. They shoot. The skill is positioning and aim, neither of which the game does anything novel with. Weapon variety is real (twelve weapons across pistols, rifles, shotguns, rockets, melee) but the differences mostly come down to range and damage.

Twenty levels is a short campaign. About 90 minutes total. Each level is hand-designed which is appreciated, but the design space is narrow and you've seen most of it by level 10.

Three stars. Functional stick-figure shooter with good ragdoll physics and competent everything else. Worth the 90 minutes if the genre appeals to you. Not a game I'd reach back for.

DO
Written by
Daniel Okafor
Racing, shooter, action

Did six years in QA at a mobile game publisher before the 2024 layoffs took the team. Now contracts QA and reviews games here on the side. Plays on a refusing-to-upgrade Android phone.

Frequently asked questions about Stick Combat

How do I play Stick Combat?

A/D to move; W or space to jump; mouse to aim; left-click to fire; right-click to reload (or auto-reload on empty). Pick up weapons dropped by defeated enemies. Each level has a target enemy count; clear it to advance. The ragdoll physics mean a single well-placed shot can produce dramatic results.

Is Stick Combat free to play in my browser?

Yes. Stick Combat runs free in any modern browser. No installation, no signup, no payment required. Click the play button to load the game.

Does Stick Combat work on mobile devices?

Stick Combat runs in mobile browsers on iOS and Android with touch controls. Most shooter games on FinanceMass support both desktop and mobile, though precision-heavy titles tend to play better on desktop with a keyboard or gamepad.

Who reviewed Stick Combat on FinanceMass Arcade?

Daniel Okafor reviewed Stick Combat. Their full editor review appears above and their other coverage is available on their author profile.

Where can I find more games like Stick Combat?

More shooter titles are available on the Shooter category page. Every game on FinanceMass has been played and reviewed by one of our three reviewers before publication.